The priest is the master of healing and preservation, restoring his wounded allies, shielding them in battle and even resurrecting his fallen comrades from death. While he has a variety of protective and enhancement spells to bolster his allies, the priest can also wreak terrible vengeance on his enemies, using the grand powers of the Holy Light to smite and purge them or the devastating powers of the shadow to decimate their minds. The priest is a diverse and powerful class, highly desirable in any group and capable of fulfilling multiple roles.
riests practice a complex, organized form of spirituality built around moral philosophy, the worship of a particular deity (such as Elune) in some cases, and/or idol worship, rather than around the reverence of the elements that shamans practice, or the close divine connection with animals and the wilderness that druids maintain. Priests serve not only as influential religious figures in their respective societies, but also as powerful practitioners of divine magic, which they use to heal and protect, or harm and weaken.
Devotion to the faiths of Azeroth leads many priests to the paths of courage and heroism. In dark times, priests carry the Light of faith with them as a reminder of the powerful forces at work beyond the comprehension of the peoples who walk the land. Powerful healers with an intimate connection to the divine, priests are empowered with abilities that aid them in times of dire need.
Priests comprise quite a varied group in Azeroth. A female priest is called a "priestess". Many are followers, in some manner, of the Holy Light. Some priests choose to be pyremasters or High Priest, while some of the most experienced become epic priests. There are also racial restrictions to some titles, such as witch doctor for trolls and Priestess of the Moon for night elf females.
Abilities
Main article: Priest abilities
Healing: single target heals, group heals, heals over time, Resurrection.
Holy magic: buffs, dispels and cures, direct damage.
Shadow magic: direct damage, damage over time, mana drains, aggro control, Mind Control.